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FADE

2018

Team Size: 2

Role: 3D Artist and Designer

Software: Unreal Engine 4

Genre: 2.5D Puzzle-Platformer

Development Time: 5 Months

Rewards: Won Vermont state championship for SkillsUSA in 2018 and placed 7th at the national level

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This game was made with a fellow classmate in junior year of high school for the SkillsUSA competition. This was the first game my teammate and I had ever made and we wanted to test what we were capable of. On the team, we split the workload of the artist and designer roles between the two of us.  This game was my starting point in my career as a game designer and I think that I've grown a lot since I made this but it also helped to teach me what goes into a game and how to trust someone to work effectively to create something that I couldn't have achieved alone.

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  • Taught me what it takes to work with a teammate

  • Was my first experience with writing game narrative

  • Taught me to always look ahead on things to add that could improve the gameplay experience 

Fade: Welcome
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